Sources
Main html file: | dhtml/engine-css3d-rooms.html |
mini library: | /library/screen.js |
CSS
html {
-ms-touch-action:none;
-ms-content-zooming:none;
}
body {
position:absolute;
margin:0;
padding:0;
background:#333;
width:100%;
height:100%;
}
#screen {
position: absolute;
left:0;
top:0;
right:0;
bottom:0;
cursor:pointer;
background:#000;
user-select:none;
overflow:hidden;
}
#scene {
position: absolute;
top: 50%;
left: 50%;
width: 0;
height: 0;
transform: translateZ(1000px);
-webkit-transform: translateZ(1000px);
}
#scene img {
position: absolute;
visibility:hidden;
margin:-300px -500px;
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
image-rendering: optimizeSpeed;
image-rendering: -moz-crisp-edges;
image-rendering: -o-crisp-edges;
image-rendering: -webkit-optimize-contrast;
image-rendering: optimize-contrast;
-ms-interpolation-mode: nearest-neighbor;
}
#scene .f {
margin:-500px -500px;
}
#scene .s {
width:252px;
height:600px;
margin:-300px -126px;
}
HTML
<div id="screen">
<div id="scene">
<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1000px) rotateY(-90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1000px) rotateY(90deg) translateZ(-500px)">
<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="translateZ(-1000px) rotateX(90deg) translateZ(-300px)">
<img class="f" src="../images/subtlegrunge5.jpg" data-transform="translateZ(-1000px) rotateX(-90deg) translateZ(-300px)">
<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) rotateY(90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) rotateY(180deg) translateZ(-500px)">
<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="translateX(-1000px) rotateX(90deg) translateZ(-300px)">
<img class="f" src="../images/subtlegrunge5.jpg" data-transform="translateX(-1000px) rotateX(-90deg) translateZ(-300px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateY(-90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateY(90deg) translateZ(-500px)">
<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateX(90deg) translateZ(-300px)">
<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateX(-90deg) translateZ(-300px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateY(90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateY(180deg) translateZ(-500px)">
<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateX(90deg) translateZ(-300px)">
<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateX(-90deg) translateZ(-300px)">
<img class="s" src="../images/psd3.png" data-transform="translateZ(-1000px)">
<img class="s" src="../images/psd3.png" data-transform="rotateY(180deg) translateZ(-1000px)">
<img class="s" src="../images/psd3.png" data-transform="rotateY(90deg) translateZ(-1000px)">
<img class="s" src="../images/psd3.png" data-transform="rotateY(-90deg) translateZ(-1000px)">
<img src="../images/002_3000x2844n.png" data-transform="translateZ(-500px)">
<img src="../images/002_3000x2844n.png" data-transform="rotateY(-90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.png" data-transform="rotateY(90deg) translateZ(-500px)">
<img src="../images/002_3000x2844n.png" data-transform="rotateY(180deg) translateZ(-500px)">
<img class="f" src="../images/kader-mur-bois-lumiere.jpg" data-transform="rotateX(90deg) translateZ(-300px)">
<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateX(-90deg) translateZ(-300px)">
</div>
</div>
JS
/* =======================================================
* ---- HTML5 CSS 3D demo - no preserve-3d ----
* script: Gerard Ferrandez - 24 January 2015
* Released under the MIT license
* http://www.dhteumeuleu.com/LICENSE.html
* ======================================================= */
!function () {
// ==== images loader ====
document.addEventListener("DOMContentLoaded", function() {
ge1doot.screen.loadImages("screen");
});
// ==== on load ====
window.addEventListener('load', function () {
"use strict";
var faces, localTransform = [];
// ==== init script ====
var screen = ge1doot.screen.init("screen", null, true);
var pointer = screen.pointer.init({
move: function () {
if (pointer.drag.y > 270) pointer.drag.y = 270;
if (pointer.drag.y < -270) pointer.drag.y = -270;
}
});
faces = document.getElementById("scene").getElementsByTagName("img");
// ==== Easing ====
function Ease (speed, val) {
this.speed = speed;
this.target = val;
this.value = val;
}
Ease.prototype.ease = function (target) {
this.value += (target - this.value) * this.speed;
}
// ==== camera ====
var camera = {
angle: {x:0, y:0, ease:{x:0, y:0}},
pos: {x:0, z:0},
vel: {x:0.1, z:0.1},
fov: new Ease(0.01, 100),
move: function () {
this.angle.y = -(this.angle.ease.y += (pointer.drag.x - this.angle.ease.y) * 0.06) / 3;
this.angle.x = (this.angle.ease.x += (pointer.drag.y - this.angle.ease.x) * 0.06) / 3;
this.fov.ease(pointer.active ? 200 : 500);
var a = this.angle.y * Math.PI / 180;
var x = -Math.sin(a) * this.vel.x;
var z = Math.cos(a) * this.vel.z;
this.pos.x += x;
this.pos.z += z;
if (pointer.active) {
if ((this.pos.x > 190 && x > 0) || (this.pos.x < -190 && x < 0)) this.vel.x *= 0.9;
else {
if (this.vel.x < 0.1) this.vel.x = 1;
if (this.vel.x < 5) this.vel.x *= 1.1;
}
if ((this.pos.z > 190 && z > 0) || (this.pos.z < -190 && z < 0)) this.vel.z *= 0.9;
else {
if (this.vel.z < 0.1) this.vel.z = 1;
if (this.vel.z < 5) this.vel.z *= 1.1;
}
} else {
this.vel.x *= 0.9;
this.vel.z *= 0.9;
}
a = Math.cos(this.angle.x * Math.PI / 180);
var mx = -(1*Math.cos((this.angle.y - 90) * Math.PI / 180) * a) * (500 - this.fov.value * 0.5);
var mz = -(1*Math.sin((this.angle.y - 90) * Math.PI / 180) * a) * (500 - this.fov.value * 0.5);
var my = Math.sin(this.angle.x * Math.PI / 180) * 200;
return "perspective(" + this.fov.value + "px) rotateX(" + this.angle.x + "deg) " + "rotateY(" + this.angle.y + "deg) translateX("+(this.pos.x + mx)+"px) translateY(" + my + "px) translateZ("+(this.pos.z + mz)+"px)";
}
}
// ==== init faces ====
for (var i = 0, n = faces.length; i < n; i++) {
var elem = faces[i];
var s = elem.getAttribute("data-transform");
elem.style.transform = s;
elem.style.webkitTransform = s;
elem.style.visibility = "visible";
localTransform.push(s);
}
// ==== main loop ====
function run () {
requestAnimationFrame(run);
var globalcamera = camera.move();
// ==== anim faces ====
for (var i = 0, elem; elem = faces[i]; i++) {
var s = globalcamera + localTransform[i];
elem.style.transform = s;
elem.style.webkitTransform = s;
}
}
// ==== start animation ====
requestAnimationFrame(run);
}, false);
}();