Sources
| Main html file: | dhtml/engine-css3d-rooms.html | 
| mini library: | /library/screen.js | 
CSS
html {
	-ms-touch-action:none;
	-ms-content-zooming:none;
}
body {
	position:absolute;
	margin:0;
	padding:0;
	background:#333;
	width:100%;
	height:100%;
}
#screen {
	position: absolute;
	left:0;
	top:0;
	right:0;
	bottom:0;
	cursor:pointer;
	background:#000;
	user-select:none;
	overflow:hidden;
}
#scene {
	position: absolute;
	top: 50%;
	left: 50%;
	width: 0;
	height: 0;
	transform: translateZ(1000px);
	-webkit-transform: translateZ(1000px);
}
#scene img {
	position: absolute;
	visibility:hidden;
	margin:-300px -500px;
	backface-visibility: hidden;
	-webkit-backface-visibility: hidden;
	image-rendering: optimizeSpeed;
	image-rendering: -moz-crisp-edges;
	image-rendering: -o-crisp-edges;
	image-rendering: -webkit-optimize-contrast;
	image-rendering: optimize-contrast;
	-ms-interpolation-mode: nearest-neighbor;
}
#scene .f {
	margin:-500px -500px;
}
#scene .s {
	width:252px;
	height:600px;
	margin:-300px -126px;
}
		HTML
<div id="screen">
	<div id="scene">
		<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1000px) rotateY(-90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="translateZ(-1000px) rotateY(90deg) translateZ(-500px)">
		<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="translateZ(-1000px) rotateX(90deg) translateZ(-300px)">
		<img class="f" src="../images/subtlegrunge5.jpg" data-transform="translateZ(-1000px) rotateX(-90deg) translateZ(-300px)">
		
		<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) rotateY(90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="translateX(-1000px) rotateY(180deg) translateZ(-500px)">
		<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="translateX(-1000px) rotateX(90deg) translateZ(-300px)">
		<img class="f" src="../images/subtlegrunge5.jpg" data-transform="translateX(-1000px) rotateX(-90deg) translateZ(-300px)">
		
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateY(-90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateY(90deg) translateZ(-500px)">
		<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateX(90deg) translateZ(-300px)">
		<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateY(180deg) translateZ(-1000px) rotateX(-90deg) translateZ(-300px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateY(90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateY(180deg) translateZ(-500px)">
		<img class="f" src="../images/kader-mur-bois-lumiere-big.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateX(90deg) translateZ(-300px)">
		<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateY(180deg) translateX(-1000px) rotateX(-90deg) translateZ(-300px)">
		<img class="s" src="../images/psd3.png" data-transform="translateZ(-1000px)">
		<img class="s" src="../images/psd3.png" data-transform="rotateY(180deg) translateZ(-1000px)">
		<img class="s" src="../images/psd3.png" data-transform="rotateY(90deg) translateZ(-1000px)">
		<img class="s" src="../images/psd3.png" data-transform="rotateY(-90deg) translateZ(-1000px)">
		
		<img src="../images/002_3000x2844n.png" data-transform="translateZ(-500px)">
		<img src="../images/002_3000x2844n.png" data-transform="rotateY(-90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.png" data-transform="rotateY(90deg) translateZ(-500px)">
		<img src="../images/002_3000x2844n.png" data-transform="rotateY(180deg) translateZ(-500px)">
		
		<img class="f" src="../images/kader-mur-bois-lumiere.jpg" data-transform="rotateX(90deg) translateZ(-300px)">
		<img class="f" src="../images/subtlegrunge5.jpg" data-transform="rotateX(-90deg) translateZ(-300px)">
	</div>
</div>
		JS
/* =======================================================
 *  ---- HTML5 CSS 3D demo - no preserve-3d ----
 * script: Gerard Ferrandez - 24 January 2015
 * Released under the MIT license
 * http://www.dhteumeuleu.com/LICENSE.html
 * ======================================================= */
!function () {
	// ==== images loader ====
	document.addEventListener("DOMContentLoaded", function() {
		ge1doot.screen.loadImages("screen");
	});
	// ==== on load ====
	window.addEventListener('load', function () {
		"use strict";
		var faces, localTransform = [];
		// ==== init script ====
		var screen = ge1doot.screen.init("screen", null, true);
		var pointer = screen.pointer.init({
			move: function () {
				if (pointer.drag.y > 270) pointer.drag.y = 270;
				if (pointer.drag.y < -270) pointer.drag.y = -270;
			}
		});
		faces = document.getElementById("scene").getElementsByTagName("img");
		// ==== Easing ====
		function Ease (speed, val) {
			this.speed = speed;
			this.target = val;
			this.value = val;
		}
		Ease.prototype.ease = function (target) {
			this.value += (target - this.value) * this.speed;
		}
		// ==== camera ====
		var camera = {
			angle: {x:0, y:0, ease:{x:0, y:0}},
			pos: {x:0, z:0},
			vel: {x:0.1, z:0.1},
			fov: new Ease(0.01, 100),
			move: function () {
				this.angle.y = -(this.angle.ease.y += (pointer.drag.x - this.angle.ease.y) * 0.06) / 3;
				this.angle.x =  (this.angle.ease.x += (pointer.drag.y - this.angle.ease.x) * 0.06) / 3;
				this.fov.ease(pointer.active ? 200 : 500);
				var a = this.angle.y * Math.PI / 180;
				var x = -Math.sin(a) * this.vel.x;
				var z =  Math.cos(a) * this.vel.z;
				this.pos.x += x;
				this.pos.z += z;
				if (pointer.active) {
					if ((this.pos.x > 190 && x > 0) || (this.pos.x < -190 && x < 0)) this.vel.x *= 0.9;
					else {
						if (this.vel.x < 0.1) this.vel.x = 1;
						if (this.vel.x < 5) this.vel.x *= 1.1;
					}
					if ((this.pos.z > 190 && z > 0) || (this.pos.z < -190 && z < 0)) this.vel.z *= 0.9;
					else {
						if (this.vel.z < 0.1) this.vel.z = 1;
						if (this.vel.z < 5) this.vel.z *= 1.1;
					}
				} else {
					this.vel.x *= 0.9;
					this.vel.z *= 0.9;
				}
				a = Math.cos(this.angle.x * Math.PI / 180);
				var mx = -(1*Math.cos((this.angle.y - 90) * Math.PI / 180) * a) * (500 - this.fov.value * 0.5);
				var mz = -(1*Math.sin((this.angle.y - 90) * Math.PI / 180) * a) * (500 - this.fov.value * 0.5);
				var my = Math.sin(this.angle.x * Math.PI / 180) * 200;
				return "perspective(" + this.fov.value + "px) rotateX(" + this.angle.x + "deg) " + "rotateY(" + this.angle.y + "deg) translateX("+(this.pos.x + mx)+"px) translateY(" + my + "px) translateZ("+(this.pos.z + mz)+"px)";
			}
		}
		// ==== init faces ====
		for (var i = 0, n = faces.length; i < n; i++) {
			var elem = faces[i];
			var s = elem.getAttribute("data-transform");
			elem.style.transform = s;
			elem.style.webkitTransform = s;
			elem.style.visibility = "visible";
			localTransform.push(s);
		}
		// ==== main loop ====
		function run () {
			requestAnimationFrame(run); 
			var globalcamera = camera.move();
			// ==== anim faces ====
			for (var i = 0, elem; elem = faces[i]; i++) {
				var s =  globalcamera + localTransform[i];
				elem.style.transform = s;
				elem.style.webkitTransform = s;
			}
		}
		// ==== start animation ====
		requestAnimationFrame(run); 
	}, false);
}();